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Tag: digital art

The Antic Staatsoper Critiques Contemporary Life through Hybrid Photography

Encountering the Antic Staatsoper’s work for the first time is like watching a romantic date end in heartbreak. The artist, who originally hails from the south of France and currently lives in San Francisco, sets the stage with masteresque, chiaroscuro lighting reminiscent of Caravaggio’s paintings. He fills his images with classical references to various gods and spiritual scenes throughout his beautifully spacious compositions. But then he introduces the critique, illustrating contemporary issues through old figurative, bodily vessels within a digital landscape. The Antic Staatsoper covers material from censorship to perversion and the narcissism of today’s popular selfies in hopes of reviving art’s historically political conversation in a time when many artists are so preoccupied with the new tools at their hands that they forget about content. These pieces take on the contemporary nude, questioning the Puritan covering of the body that can amount to censorship, especially in the digital space. Oddly, the formally romantic setting of this work recalls the reactionary tendencies that the artist critiques, bringing historical context to the forefront of the work.

The Antic Staatsoper’s work can also be found on his website.


Aborted Goddess of Confidence


Venus and the Dark Veil of the Censorship

Paul Weiner:
You were born in the South of France before moving to San Francisco, California. Do you feel that your art is influenced at all by geography and the cultures of the places you have lived?

The Antic Staatsoper:
Of course! I’m hungry for all cultures and experiences that life can give me.

On a personal level, I consider myself a lucky guy to have the chance to visit the most famous classic and contemporary museums in Europe. In those conditions, your curiosity is better than any art school. Europe gave me a huge culture, keeping me curious about old and contemporary art or popular and underground culture. I’m still surprised every day by the European culture and its diversity. My art is born in Europe, and I can’t do anything to hide that. I only realized how much my photographs appear European since I have left Europe. I wasn’t conscious of that before. The old Europe raised me, but I felt like a teenager who has read too many books of the Beat Generation, dreaming about things bigger than life, still waiting for a train to come.

I’ve always had a craving to live in the American culture. I’ve played in a lot of indie, rock, post-rock, and experimental bands influenced by American music. Some rock runs in my veins. I’ve eaten up the American literature of the 20th century, adored movies from the counterculture, and finally felt the call of a new kind freedom as a way of expression. I think that my thirst for liberty and the dynamism of my work comes from the United States. This energy, this power that pushes me forward, is my American part. I’m proud of it.

My heart, shared between these two loves, has found a perfect balance. Today, my only dark point remains how to be accepted in the galleries with nude pictures in the United States, even in the fantastic Frisco.


Perverted Pieta


Artemis Cutting off Her Hymen

Paul Weiner:
Your works often reference Gods of various different religions and mythologies, as in the case of Venus and the Dark Veil of the Censorship or Perverted Pieta. How do you select the Gods or religions to be used in each work?

The Antic Staatsoper:
“Use what you know” could be my motto. I can’t struggle against my Western culture. I really love the mythology. It seems very human to me. I love the imperfections and the deviant behavior, so simple but true of these gods. There is a real pleasure to play with these creatures. Each character has a specialization. That helps me to focus on my topic. I also like to manipulate their bodies. Their poses, the contraction of the muscles, or the position of each member in the frame can say more than any word can. Also, I need to show naked bodies to remind people that nudity is not pornography. Once again, it’s a way for me to directly ask you some questions about your acceptance of your body as a natural device for communicating with your environment. I don’t understand the prudery today. I tend to see this trend of fearing nudity as the root of many frustrations and conflicts in the world.

I use Christianity too. There are so many things to say, but I didn’t want to walk the easy an outdated path of profanity. Here again, my connections with the painters and sculptors were obvious. Their art take us farther away than the religion they’re supposed to be a part of, like Bach gives you the most powerful perceptions of spirituality with his passions. At the begining, Christianity was the first love revolution of history. But it’s really interesting to see how we have perverted it and used it to abuse others. I show religions as biological systems. This sociological phenomenon is subject to a tragic decay from the dynamic and positive youth to the dark age of its own Apoptosis. However, I think that we cannot ignore the relationship of this system or the people who lead it with their environment. Every religion and their distorted visions could unveil many humorous situations. We are only able to represent our divinities in every religion through our own prism with human or, eventually, animals features. Or, sometimes, religions avoid any representations so as to avoid questions about their origins.

Of course I don’t forget the other religions. For Venus and the Dark Veil of the Censorship, the idea came from many female friends of mine in Europe who told me they could now get in trouble for wearing dresses or skirts in certain places. Some of them have been threatened by puritans asking them to put on veils. I can not let this be silenced. As I said, the body is the key: less gods, more spirit!



Paul Weiner:
Tell us a little about the physical process for making these works. To what extent are they digital versus photographic?

The Antic Staatsoper:
It’s hard to answer. I never considered myself as a photographer. I always have doubts when I see the work of other photographers. Actually, I’m just a frustrated painter who is not able to hold a brush or to mix two different colors to get something consistent. I was very impressed by the Matthew Barney’s Cremaster Cycle. He is also one of my favorite contemporary artists. I had the chance to see the five parts of the Cremaster. I discovered that he was, in fact, a plastician. He shot movies only to set up his scenery. I think that is what I do too. My pictures could be movies or paintings or sculptures or even music because in the beginning, I’m a musician. Photography was, well I have to admit, easier for me to manage. Maybe it’s a kind of sketchbook.

My digital process is based on old painting processes. Yes, it’s very old school. The scenery is the same that you could use for a drawing, a very simple set up and a simple light, as natural as possible. I need the models to express struggle and the instability of the situation, the moment before the conclusion. At the end of the process, I try to be a painter, so I use a digital brush because it is less harmful than a real one. I try to paint some texture on the pictures as if I had made and shaped all these pictures with my own hands.



The_Antic_Staatsoper_Narcissus Cloning_aka_The_Curse_of_the_Selfie

Narcissus Cloning (The Curse of the Selfie)

Paul Weiner:
Tell us a little about your formal interest in merging classical imagery and contemporary, digital methods of creating. Your Decorum series seem to reference, for instance, 17th Century Dutch paintings such as landscapes by Rembrandt and Vermeer while the Gods series has a Baroque feel about it, perhaps sourcing from Caravaggio’s chiaroscuro scenes.

The Antic Staatsoper:
Three years ago, after a long love story, something broke in my relationship with art. I realized that something was missing, but I didn’t know what.

I needed to come back to the classical imagery. I needed to go back to the true aim of art, a way to reach an upper consciousness, a gate to the spirituality. I wanted something less fed by itself, something less self-centered. I was bored by the “me, myself, and I” inspiration. The second point was technology itself. Today, the technique and technology seem to be more important than the intention and the meaning. These perfect tools distract us from our goal. That’s what was missing for me in contemporary art: a real purpose, a yearning, and a real battle for these values. That is what I found in classic art, a strength and a complexity that can haunt you for days and days. In the end, you get your own questions and maybe some answers. This is an active art. It lives inside you. It brings you out of your material contingencies, above the poor representations of the religion and its false perception. This art opened new doors for me. It gave me a window toward spirituality. I use a classical imagery so as to talk about our world.

I also wanted a Lo-Fi approach like in lo-fi music. The aesthetic didn’t need to be perfect, punching digital imagery straight to her face. But using digital technology was necessary too. I don’t want to be seen as passé.

I started the project DECORUM in 2012. At the beginning, I just wanted to ask questions about our uses of these new technologies in art and not about the tool itself. My first intention was to show the lack of sustainability of the contemporary imagery. I imagined digital pictures rusted in our hard drive. Some of its rotten pixels reveal our world like it will remain after us: empty spaces with simple lights, old artifacts of humanity, an old-fashioned vision, the last sustainable form of imagery, and the lights from a vanishing world.

Most of these pictures were taken in the north of France and Paris. The European painters and their uses of natural light were an important influence. In this back-to-the-roots project, I played with the old imagery and its powerful symbolism fulfilled by different meaning and hidden messages. In this way, I began to ask questions about our behavior. It created a place for new experimentations.

I used DECORUM as a starting point for my work-in-progress, GODS. It would be its birth place.

For this project, I chose contrasting imagery. I want you to feel the struggle even in the lighting with only one light above each character, the light of spirituality. The contrast is in the Manichean symbol of their battles. Gericault and Il Caravaggio are my masters, of course. The language of their bodies and the strength of their scenery were decisive and definitely helped me to initiate the project. The body, the pure, naked body in all its beauty is the perfect interface between the material and spiritual world. Only a natural light can express this union, this dialogue.

At this time I realized that I was horrified by a world which is falling again in a new obscurantism and puritanism. Just read the news, and you will get an idea of what I’m talking about. But the thing that scared me the most was the lack of opposition from the world of art. I don’t think that most of our creative producers are really involved in these conflicts.

I needed something powerful in order to ask my questions to the world.

The topics are various, but they all lead to the same basic issues: the misunderstanding between religion and spirituality, the new behaviors between generations, the new medias and how they modify us, large corporations and mass-media, society and entertainment, new relations, empathy, love, fertility, creation, and our ability to reach universal peace. Together.


Atlas Abandoning Our World


Cassandra vs. Pandora

Paul Weiner:
How did you begin your Gods series and what emotions are you trying to evoke?

The Antic Staatsoper:
After having launched the Decorum series, I realized that I created a new universe, a Tabula Rasa where I could experiment with more ideas.

I’m very slow at work, and it took me more than 3 months to complete each picture. Each time, I let my ideas becoming clearer, collecting information to enhance the accuracy of my purpose. I stretched all the interrogations and statements I had in this universe until I got the scenario of the scene. It was the starting point.

Decorum is my Mount Olympus. I filled it with characters coming from mythologies and old beliefs. These characters, these gods, were created as a mirror of our own behaviors or trends, playing with distortions to gain more efficiency. Their symbolism still works in our world, but sometimes the conclusions seem to take unexpected paths.

My first God was Altas. He carries the world on his shoulder, but why should he continue? Do we deserve this privilege? All these Gods evolve live in a blurry world in tandem with our world.

I never intend to give emotions through my pictures. I would like to be able to play with your emotions, but I don’t know how. Emotions are correlated to your own life, so they are different for each person. At each exhibition, the feedback always surprises me. The viewers most of the time describe my pictures as disturbing, erotic, provocative, or mesmerizing, and the reasons were always different for each picture. Rather than giving emotions, I prefer to ask questions. My pictures represent the last step before your own conclusions are made. You could guess how it will end, but the conclusion will be your own one.

I would like after seeing my pictures that you keep them in mind, wondering if you agree or not. Are my questions relevant? Does this picture bring you other questions? Do you feel a new need? Maybe this is the kind of emotion I want you to feel.

Please view the Antic Staatsoper’s website and “like” Critique Collective on Facebook at

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Berlin’s Diego Garcia Explores Gestalt Psychology and Interdisciplinary Artwork

Diego Garcia is a transmedia artist from Brazil who is currently living in Berlin. Garcia’s artwork covers a broad spectrum of artistic mediums, including music, video, and design. His work often deals with shocking and disturbing images while managing to retain conceptual integrity. In Garcia’s current series, Projekt Gestalten, he applies theories of gestalt psychology to the fine art world. Projekt Gestalten can also be found online at


Paul Weiner:
How did you find your start in music and how has it translated to visual and video art?

Diego Garcia:
I started making music around 2003, mostly house music and electro. But, after a while, I got bored with it and started approaching more experimental styles such as IDM, ambient, techprono and downtempo. In the meantime, I was studying visual arts at my university. I was so scared because I thought that, at some point, I would have to choose between being a musician or a visual artist/designer. Then it hit me: “why do I have to pick one area if I can merge all of these types of art into one thing?” I think the turning point was at my final graduation project. I made a music-video, but, besides shooting, directing, and editing it, I also made the music and designed the whole visual art promotional material. Then I felt like a true multimedia artist.

Paul Weiner:
How do you usually begin a work of art? Is it different depending on the medium you’re using?

Diego Garcia:
Yes, it is. With music, I just go and start building up grooves that I like until I get something that I think is consistent. This process can be done in half hour or several hours. It really depends. Now, with graphic design, it’s a little bit more mechanic. If I am doing a project like a visual identity or an advertisement poster for a client, for instance, there are basic design rules in regards to visual psychology, color theory, and geometry that I need to obey. However, if it’s an artistic thing made just for the sake of art, all of these rules can be broken, of course. Now, if I am doing a video or a photographic project I usually already have an idea of what I want in my head. So, I make a little storyboard or sketches and start working from there. Sometimes it turns out the exact way that I wanted, like with the Lars von Trier project, or sometimes completely different, which also can generate very interesting results.



Paul Weiner:
Tell us about the concept behind your Projekt Gestalten.

Diego Garcia:
Projekt Gestalten is the artistic name for my audio productions and my live act performances. The name literally means “construction project,” and I think that’s exactly what I do, regardless of the medium I use: I construct visual and sonic things. But gestalten also is related to the “gestalt psychology,” which is a concept I have learned while studying at my university. Its basic principle is that the whole is greater than the sum of its parts. So, basically, for you to understand something, you need to see the whole picture as opposed to trying to analyze specific things at first. I think that concept also applies in order to understand my work and maybe even myself. I make a lot of different projects with a lot of different mediums, and I am just trying to put all the pieces together.

Paul Weiner:
Do you like to work with ideas that are shocking? Take, for instance, your “Reality Remix 001 (Sausage Commercial X Pig Being Killed).”

Diego Garcia:
Yes, I do like to work with shocking elements and try pushing the boundaries of standard behaviors. The “Reality Remix 001” project is actually a particularly disturbing one. What I like about this project is that there is not too much shockingly graphic content in this video. Due to the very fast editing work, you cannot actually see what is going on for sure. What it makes it so dramatically disturbing is the sound. Hearing the pig screaming and, at the same time, seeing bits and glimpses of him dying makes you mentally visualize the whole scene inside your head without even having to actually see the whole scene. The juxtaposition of the candid happy sausage commercial just adds another layer to the project. It’s not like I made it all up; this is what really happens inside these meat factories. Despite being a vegetarian, I don’t like militancy, and the goal of the video is not to try to abruptly stop people from eating meat but to create a dialogue about the subject and make them think more about the subject.

There are some videos like “Boi da Cara-Preta (Black-Face Ox),” which is my most viewed video on YouTube, that I would not consider too disturbing. But, it turns out that Boi da Cara-Preta was disturbing to other people. The video is an animation showing kids being devoured by this black-faced ox. The music is a remix that I made from a very traditional children’s lullaby with the same name. The melody is very tender and calm, which can be heard at the end of my version; however, the lyrics always have disturbed me, even since I was a kid. It goes like this: “black-face ox, take away these little children who are afraid of scary faces.”

I’ve received so much backlash for this video, and even some aggressive and hateful threats. I think it’s because most people associate this song with their childhood, and they search for it on the internet in order to relive happy moments. Instead, they end up stuck with my video. It was never my goal to shock people, just to translate the lyrics to their literal meaning.

T bio disco NEW LOGO

Paul Weiner:
Why did you choose to move to Berlin?

Diego Garcia:
It always has been a goal of mine to move to Europe at some point. Initially, I was thinking about going to London to do my Masters in arts over there. However, after spending a week in Berlin, during a backpack trip of mine, I fell in love with the city. It is such an amazing place to be. It’s so artistic, and I like how people are more open-minded around here. Plus, I can do my Masters in Berlin for a fraction of what I would pay in the UK. I also would have to admit that the music scene and the clubbing scene played a big role in my decision to move to the city. I truly feel like I am home in here, and I am already very inserted into the scene within only a few months of living in Berlin. It is funny because, in Brazil and in a lot of other places in the world, I’ve always felt like an alien because of the way I think, behave, dress, etc. But, in Berlin, it is like I have found my mothership back again!

Paul Weiner:
How would you describe the art scene in Berlin?

Diego Garcia:
The art scene in Berlin is vibrant, but, at the same time, it is also frustrating. I love the fact that there are so many art galleries around, but I also think that the market should value the professional a whole lot more. I see ads from these really big art galleries in Berlin seeking art assistants with years of experience, fluency in a lot of languages, and a college degree to work on unpaid “internships.” I mean, not everything is about money, but artists also need to eat and make money at some point. The only projects that I would work for free would be the philanthropic kind or the ones that are way too good to miss out on.



Paul Weiner:
So, it sounds like you work with clients for graphic design. Would you ever work with clients for your video work or do you prefer to keep it purely experimental and fine art based?

Diego Garcia:
I think, if I could choose, I would always work with experimental/fine art projects, but I also have to make some money to support myself, and that’s not always possible with only making conceptual works. I actually briefly worked in a sound design agency back in Brazil specialized only on making big TV commercials; they even won the Golden Lion Award at the Cannes Festival at some point, and, honestly, I had a blast working there. Sometimes we had boring projects, but, even so, we could get more artistic by coming up with sound effects or recreating music to use in it. I remember when we had to hire a professional opera singer to come up and record a version of the song “Casta Diva” for us to use in a potato chip commercial. But, of course, if I would work with only this, without having my conceptual side projects as a cathartic output, I would go crazy. The same thing goes with video. I could do more commercial works, but I would never stop doing artistic projects in order to dedicate myself exclusively for that. Now, with music itself, I would never ever work with pop artists or with musicians that I don’t like for money.


Paul Weiner:
Would you ever consider adding painting, printmaking, or a more traditional form of art to your repertoire?

Diego Garcia:
Yes. I would like to do that in the future. I had some classes back in college where I was taught more traditional techniques, but I still would like to learn more. I don’t like to rely on the computer to make art all the time. In the future, I would like to wok with watercolor paintings or something like that.

Please view Diego Garcia’s artwork at and “like” Critique Collective on Facebook at

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